AI Insights · Timothy · October 2024
Top 5 Geolocation Games on iOS in Spain: Q3 2024 Performance
Explore the performance trends of the top 5 geolocation games on iOS in Spain during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top geolocation games on iOS in Spain showed varied performance patterns across downloads, revenue, and active users. Data from Sensor Tower highlights these trends, offering insights into the gaming landscape.
Pokémon GO by Niantic, Inc. experienced a notable fluctuation in weekly revenue, starting at around $18K in early July and peaking at approximately $87K in the second week. Despite this peak, revenue saw a decline, stabilizing around $37K by the end of September. Downloads showed a gradual increase mid-quarter, peaking at about 8K in mid-August before declining to around 2.3K by the quarter's end. Active users peaked at approximately 240K in late August, followed by a decrease to about 190K at the end of September.
Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company maintained a modest revenue trend, peaking at around $728 in mid-August. Downloads showed an upward trend, reaching a high of approximately 1.1K in early August before tapering off to around 391 by the end of September. Active users mirrored this trend, peaking at about 1.1K in mid-August and ending the quarter with approximately 659 users.
Soundmap: Find Your Songs by Intonation Studios Inc. saw minimal fluctuations in weekly revenue, with a peak of $184 in early September. Downloads remained relatively stable, ranging from 200 to 358 weekly. Active users showed a gradual increase, reaching a high of about 1.6K in late September.
Jurassic World Alive from Jam City, Inc. displayed a variable revenue pattern, peaking at approximately $1K at both the beginning of July and early September. Downloads showed a declining trend, starting at 249 and reducing to 124 by the quarter's end. Weekly active users fluctuated slightly, starting at around 1.7K and ending at approximately 1.4K.
Monster Hunter Now, another title from Niantic, Inc., had a peak revenue of about $2K in early September. Downloads were inconsistent, starting at 227 and dwindling to single digits by the end of the quarter. Active users showed some variance, peaking at about 18K in early August and closing the quarter with approximately 15K.
For more detailed insights and data on these games, visit Sensor Tower.